Retaliate: Units attacking Scaled units take 80 damage/sec for 3 seconds.Pocket Sand: Assassins blind enemies 1 cell away from where they land for 2 seconds (50% miss chance and 50% less mana when attacked).Mekansm: When equipped hero has less than 50% health, heal allies up to 3 cells away for 250 Health (once per battle).Hunter’s Focus: Hunters deal 10% extra Attack Damage for each other Hunters attacking the same target.Hood of Defiance: 50% Magic Resistance.Eidolons are weak ranged Primordial units that don’t spawn Eidolons. ![]() Font of Creation: Primordial units spawn Eidolons on death.Final Flash: Mages reset their cooldown and get full mana when below 30% health.Elusive Targets: Elusive units are invisible for the first 3 seconds of a fight.Dragon’s Hoard: Dragon units gain 1% Attack Damage for every gold you own at the beginning of combat.Check the Bodies: Scrappy units have a 20% chance of producing 1 gold when they kill an enemy.A Higher Class of Criminal: Units in shop offered as if you were 1 level higher.Unstoppable: Warriors survive for an extra 2 seconds after receiving a killing blow.ĭota Underlords Items Cheat Sheet – Tier 3.Tooth and Claw: Savage units apply a stackable 10 damage/s bleed on attack.Summoning Stone: Allied summoned units have 150 Health and 30 Attack Speed.Smuggler: Quality of items from neutral rounds are offered from 1 wave higher.Silver Lining: Get 1 gold when you lose a fight.Octarine Essence: Reduces the ability cooldown by 50%.Indomitable Will: Debuffs last 50% as long on Human units.Forged in Battle: Brawny units start the round with 50 Max Health for every unit they have killed.Fall From Grace: Human units count as Heartless when counting alliances.Coordinated Assault: Troll units give 25 Attack Speed to allies 1 cell away.Completing the Cycle: When a Druid dies, it heals allies 1 cell away over time for 30% of its total health for 6 seconds.Brooch of the Aggressor: 100% Mana gained from attacks.Blink Dagger: At the start of battle, teleport behind enemy lines to the enemy farthest away from equipped hero.Blade Mail: Reflects 30% of damage taken back to the attacker.Arcane Boots: When equipped hero has greater than 50% mana, restore 25 mana to all allies 1 cell away (once per battle). ![]()
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